Board game comparator
Selected games
1830: Railways & Robber Barons
7 Wonders (7 Maravillas)
7 Wonders Duel
Takenoko
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Comparing 4 games
- 1830: Railways & Robber Barons
- 7 Wonders (7 Maravillas)
- 7 Wonders Duel
- Takenoko
Game
Players
Duration
Complexity
Mechanics / style
Year
Offers
1830: Railways & Robber Barons
2-7 players
360 min
Not specified
Auction / Bidding, Hexagon Grid, Investment, Market, Network and Route Building, Ownership, Stock Holding, Tile Placement, Victory Points as a Resource
1986
View details7 Wonders (7 Maravillas)
3-7 players
30 min
2.3 / 5
Closed Drafting, End Game Bonuses, Hand Management, Melding and Splaying, Multi-Use Cards, Neighbor Scope, Once-Per-Game Abilities, Score-and-Reset Game, Set Collection, Simultaneous Action Selection, Tags, Tech Trees / Tech Tracks, Variable Player Powers, Variable Set-up
2010
View offers7 Wonders Duel
2 players
30 min
Not specified
End Game Bonuses, Income, Melding and Splaying, Modular Board, Multi-Use Cards, Once-Per-Game Abilities, Open Drafting, Score-and-Reset Game, Set Collection, Sudden Death Ending, Tags, Tech Trees / Tech Tracks, Track Movement, Tug of War, Variable Set-up
2015
View detailsTakenoko
2-4 players
45 min
Not specified
Action Points, Contracts, Dice Rolling, Die Icon Resolution, End Game Bonuses, Grid Movement, Hexagon Grid, Modular Board, Network and Route Building, Pattern Building, Race, Set Collection, Tags, Tile Placement
2011
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