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1830: Railways & Robber Barons
Five Tribes: The Djinns of Naqala
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Comparing 2 games
- 1830: Railways & Robber Barons
- Five Tribes: The Djinns of Naqala
Game
Players
Duration
Complexity
Mechanics / style
Year
Offers
1830: Railways & Robber Barons
2-7 players
360 min
Not specified
Auction / Bidding, Hexagon Grid, Investment, Market, Network and Route Building, Ownership, Stock Holding, Tile Placement, Victory Points as a Resource
1986
View detailsFive Tribes: The Djinns of Naqala
2-4 players
80 min
Not specified
Auction / Bidding, Constrained Bidding, End Game Bonuses, Hidden Victory Points, Mancala, Modular Board, Set Collection, Square Grid, Take That, Turn Order: Auction, Variable Player Powers, Variable Set-up, Victory Points as a Resource
2014
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